Bresenham’s line algorithm is a line drawing algorithm that determines the points of an n-dimensional raster that should be selected in order to form a close approximation to a straight line between two points. A continuous line which is drawn by algorithm is a set of disconected pixels on the screen. If the resolution of the screen is low, the line is broken like a staircase, and as the resolution increases, the size of pixels decreases and the line is reproduced smoothly. The artist is interested in how an object changes according to resolution. On a flat plane with multiple resolutions, lines appear as points, lines, and planes in various shapes. The exhibition is composed of a meditational place to bring the free change of perspective of the digital environment to the material world and to see the objects existing in various forms behind the ultra-high resolution eye view.


Bresenham’s line (2021)
Solo exhibition at Art space Shift, Seoul (KR)


http://exhibition.pointtoline.com